PvP/Solo Druid Guide
10 - 1/5 Ferocity 11 - 2/5 Ferocity 12 - 3/5 Ferocity 13 - 4/5 Ferocity 14 - 5/5 Ferocity 15 - 1/5 Feral Agression 16 - 2/5 Feral Agression 17 - 3/5 Feral Agression 18 - 4/5 Feral Agression 19 - 5/5 Feral Agression 20 - 1/3 Thick Hide 21 - 2/3 Thick Hide 22 - 3/3 Thick Hide 23 - 1/2 Brutal Impact 24 - 2/2 Brutal Impact 25 - 1/1 Feral Charge 26 - 1/2 Shredding Attacks 27 - 2/2 Shredding Attacks 28 - 1/3 Predatory Strikes 29 - 2/3 Predatory Strikes 30 - 3/3 Predatory Strikes 31 - 1/1 Faerie Fire (Feral) 32 - 1/3 Shapened Claws 33 - 2/3 Sharpened Claws 34 - 3/3 Sharpened Claws 35 - 1/5 Heart of the Wild 36 - 2/5 Heart of the Wild 37 - 3/5 Heart of the Wild 38 - 4/5 Heart of the Wild 39 - 5/5 Heart of the Wild 40 - 1/1 Leader of the Pack 41 - 1/2 Improved Leader of the Pack 42 - 2/2 Improved Leader of the Pack 43 - 1/2 Primal Furry 44 - 2/2 Primal Furry 45 - 1/5 Predatory Instincts 46 - 2/5 Predatory Instincts 47 - 3/5 Predatory Instincts 48 - 4/5 Predatory Instincts 49 - 5/5 Predatory Instincts 50 - 1/1 Mangle 51 - 1/3 Primal Tenacity 52 - 2/3 Primal Tenacity 53 - 3/3 Primal Tenacity 54 - 1/2 Savage Fury 55 - 2/2 Savage Fury 56 - 1/2 Feline Swiftness (You do not have to take
this since you should have a mount by now, but I use it to run down those
that run away without using the dash ability.) 57 - 2/2 Feline Swiftness 58 - 1/3 Survival of the Fittest 59 - 2/3 Survival of the Fittest 60 - 3/3 Survival of the Fittest 61 - 1/5 Furor 62 - 2/5 Furor 63 - 3/5 Furor 64 - 4/5 Furor 65 - 5/5 Furor 66 - 1/5 Improved Mark of the Wild 67 - 2/5 Improved Mark of the Wild 68 - 3/5 Improved Mark of the Wild 69 - 4/5 Improved Mark of the Wild 70 - 5/5 Improved Mark of the Wild |
1)
I chose this build for the combat abilities. Druids
are very versitile characters because they can be used as support or as hard
hitters. Using Brian's guide I go solo almost entirely because other
players will slow you down. As I played I started out not using the
animal/shapeshift ability instead I tried building balance. Quite honestly,
I died a lot doing this. I changed my talent build to feral and would
start shapeshifting into the bear and cat forms. I loved it after
that. I continued with this build and found that my survivability rate
increased greatly. I would also travel in this form in the possibility
of pulling during travel I was better prepared to take damage. 2)
For druid quests you should get mailing telling you when
to go back to Moonglade. Personally this is the only thing I found
annoying about Druid is having to go out of your way to find class quests
before going on them. With any other class the quests are generally in
the areas you already should be travelling. 3)
I always make sure to cast as may buffs (mark of the wild,
etc.) as possible before walking around in animal form. 4)
For Fighting Tips this is what I did for Bear Fights: 5)
In Elf Form cast something to get the targets attention
from a distance (wraith, starfire, moonfire, etc)-> change to bear form
-> Enrage -> Melee -> then use maul/bash/swipe as the become
available -> change back and heal as necessary 6)
For Cat Fights (no pun intended) I do pretty much the same
thing, but I build combo points and then use the finishing moves when the
either get full or when they get low on health. 7)
For my professions I chose to do Enchanting and
Skinning. I was able to boost skinning fairly quickly since there are a
lot of beasts around in the Teldrassil to build on and then still many around
Darkshore. I chose enchanting for the extra buffs for weapons and armor.
If you don't want to be an skinner just pick another gathering profession or
tailoring because of the cloths dropped by fulborgs and satyrs you can build
this up. If you don't want to be an enchanter then the other profession
I would choose is Herbalism/Alchemy. You will actually need herbalism
early on for a druid quest to collect 5 Earthroots, so you will need to get
it from an alt or buy it anyway to complete the poison quests. I just
sent some from my alt. Since I prefered keeping the Enchanting and skinning
since they were already built up. Submitted by Chris
Terry |